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LSDM

Car boosting

Steal cars to order. Open your phone (N) > Heists > Car Boosting to see the contracts on offer.

Tiers

TierCarsRewardBuy-inTrackerRank
Deveryday cars (Perennial, Tampa, Emperor...)$4,000--none--
Cnicer rides (Sentinel, Admiral, Blade...)$7,000--1 layer--
Bfast cars (Sultan, Elegy, Jester...)$12,000--2 layersHustler
Asports cars (Buffalo, Cheetah, Banshee...)$20,000$2,0003 layersEnforcer
Ssupercars (Infernus, Turismo, Bullet...)$35,000$5,0004 layersLieutenant

Offers refresh every 15 minutes. Higher tiers need a minimum rank. Tap a contract, then tap again to accept.

How a boost works

  1. Find the car -- it's parked somewhere in the city. Your phone sets a route to it.
  2. Steal it -- get in and drive. Your route switches to the drop-off.
  3. Kill the tracker (C and up) -- the car pings its position to the police every 10 seconds. A and S cars ping to every player. Press Y in the car to hack a layer off -- as a passenger, or as the driver while stopped. A failed hack pings the car straight away and the tracker reboots for 20 seconds.
  4. Deliver it -- drive into the drop-off. They won't take a car that's still tracked. The more damaged the car, the less you get (down to half).

Watch out

  • Whoever delivers the car gets paid -- other players can steal your car and cash it in themselves.
  • If a cop gets into the stolen car, it's recovered and your contract fails (the cop gets a bonus).
  • You have 20 minutes per contract. If the car is wrecked or destroyed, the contract fails.
  • After a contract ends you have to lay low for 3 minutes before taking another.
Last updated September 29, 2026 by Koky's Community